*NOTE* Do not delete the blue prefix (TRIGGERGUID), paste your information after that.Paste the TypeGUID_Name_GUID into the goal _BasicCC_Creation_Start in the DB:.Right click your trigger and copy the TypeGUID_Name_GUID to clipboard.Name your trigger something logical then check the global box on the side bar.Go to the Root Templates pane, find the point trigger, and place one on the level you need players to be transported to when character creation is finished.Change the strings in the following entries seen above as the name of your first level.ĭB_CharacterCreationTransitionInfo("Level1"ĭB_GLO_FirstLevelAfterCharacterCreation("Level1") Character Creation Plus Mod - Divinity 2Adds several new options to character creation for all races.Classic Edition Download.Open the goal file _BasicCC_CharacterCreation Expand the goal _BasicCC_Creation_Start. Description About This mod, the first module for Yet Another Templates Mod 2.Open the Story Editor, the goals you copied should now be on the left pane.If your level does not have an, you need to generate one. ![]() Launch the editor, open your adventure mod, and open the level you intend to be the first one after character creation finishes.These scripts are pulled from D:OS 2 Origins and modified. \Divinity Original Sin 2\Data\mods\YOUR MOD HERE\Story\RawFiles\Goals Divinity Original Sin 2: Character Creation Guide. ![]() Upon launching the game in multiplayer, after character creation, the screen just goes black - we can press escape and hear the menu pop-up, and I think we even interacted with some objects, but the screens are completely.
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